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Doom Builder Guide – 3D Floors

GZDoom’s 3D floors add a lot of functionality to your maps if you’re looking to stray away from the limitations of classic Doom and expand your maps to something more like Quake level design. This tutorial is aimed at Intermediate mappers that understand sectors, linedef actions, dummy sectors, Visual Mode, and 3D space. Download Example…

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Doom Builder Guide – Slopes

This guide is intended for beginners/intermediate level mappers who want to make slopes in their GZDoom levels. Download the Example .WAD There are two ways to make slopes in GZDoom. The recommended way is to use line action 181: Align Slope. The second way is UDMF specific (I think so at least) and you add…

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Doom Builder Guide #2 – The Basics (UI, geometry, controls, line settings, sector settings, things, doors)

This guide is intended for beginners who don’t know much about Doom editing. We are going to start slow to understand the interface and controls of Doom Builder and also the basics of what makes a Doom map. Don’t get discouraged if using Doom Builder seems hard! It takes practice to make levels quickly and…

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