GZDoom Tip: Taking Screenshots / Photo Mode
By Default, GZDoom lets you take in-game screenshots using the F12 key. The resulting screenshots end up in your GZDoom folder in a subfolder named “Screenshots.” Most modern games have some sort of photo mode that lets you fly around as a spectator to take interesting shots that wouldn’t be possible during normal gameplay. Follow…
Continue Reading GZDoom Tip: Taking Screenshots / Photo Mode
Getting Started with Ultimate Doom Builder
A new community developed fork of Doom Builder 2 has been released! ZDoom community member ZZYZX has worked to take everything that made Doom Builder 2 and GZDoom Builder great and put everything into an even more improved tool called Ultimate Doom Builder. You can check out the original forum post below. It includes features,…
Doom Builder Tip – Help! Doom Builder Crashed and I Lost Some Data!
Doom Builder 2 is pretty stable and works great most of the time, but sometimes it does lock up and crash. If you are experiencing a crash and need to recover some lost progress, try following these steps! This guide was adapted from This Forum Post from jmickle66666666 Try avoiding closing Doom Builder before you…
Continue Reading Doom Builder Tip – Help! Doom Builder Crashed and I Lost Some Data!
Doom Builder Tip – Why Did the GZDoom Features Stop Working in Visual Mode???
One minute you’re working in GZDoom Builder’s Visual Mode, you fumble some keys accidentally, and now skies, dynamic lights, slopes, and 3d floors are all gone!!! What the heck!!! I would do this every once in a while and not know how to turn it back on. After some digging, I found that the TAB…
Continue Reading Doom Builder Tip – Why Did the GZDoom Features Stop Working in Visual Mode???
Doom Builder Guide – 3D Floors
GZDoom’s 3D floors add a lot of functionality to your maps if you’re looking to stray away from the limitations of classic Doom and expand your maps to something more like Quake level design. This tutorial is aimed at Intermediate mappers that understand sectors, linedef actions, dummy sectors, Visual Mode, and 3D space. Download Example…
Doom Builder Guide – Slopes
This guide is intended for beginners/intermediate level mappers who want to make slopes in their GZDoom levels. Download the Example .WAD There are two ways to make slopes in GZDoom. The recommended way is to use line action 181: Align Slope. The second way is UDMF specific (I think so at least) and you add…
Doom Builder Guide #2 – The Basics (UI, geometry, controls, line settings, sector settings, things, doors)
This guide is intended for beginners who don’t know much about Doom editing. We are going to start slow to understand the interface and controls of Doom Builder and also the basics of what makes a Doom map. Don’t get discouraged if using Doom Builder seems hard! It takes practice to make levels quickly and…
Doom Builder Guide #1 – Setting up DoomBuilder
Welcome to the first in a series of guides that aim to get you making levels for Doom in no time. There are many different ways to create levels for Doom, and none of them are incorrect! That being said, there are recommended ways of doing things and best practices. These guides will reflect the…
Continue Reading Doom Builder Guide #1 – Setting up DoomBuilder
Quickstart Guide To Playing Doom on PC
This guide is intended for people interested in checking out the classic Doom games and get you playing comfortable as quick as possible on PC. You can always check out the recent console ports of Doom if you want to just relax and play with a gamepad in your hands. The Xbox 360 port of…